I did a rushy work last week in order to finish the project as a whole, and now after the first submission, I’m tweaking stuff a bit with lighting, texturing, render setting, and some other variables.
– cloth material place2dTexture is readjusted, and cloth Mesh UV is remapped (fix moire issue)
– shot by shot light set up on demand (fix the burned out problem)
– Fear’s texture is added
and so on… stay tuned!
Now I’m fixing up lighting, render setting, and layering in some shots. It’s more or less of a tweaking stage now.
LURKED – Trailer from Thanasak Patanasin on Vimeo.
It’s quite busy now, so I don’t have much time to upload stuff. Maybe this Saturday I’ll be able to upload some updated work in progress “sneak peek” (pretty much playblasts and some rendered+composited shots).
Anyways, the big one is here now, the last scene. However, I’m 1 day behind my expectation now.